The Clan Wars!

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The legendary struggle of ancient clans for the sacred power of chakra.

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Issac's Techniques [Completed] EmptyTue Jun 11, 2019 11:11 am by Guest

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    Issac's Techniques [Completed]

    Issac René
    Issac René



    D
    Chakra Pool : 0
    Posts : 17
    Age : 31

    Issac's Techniques [Completed] Empty Issac's Techniques [Completed]

    Post by Issac René Fri Mar 08, 2019 10:07 pm




    Name: Futton: Water Clone Technique
    Rank: B
    Cost: Depends on Rank
    Upkeep: None
    Type: Ninjutsu
    Element: Futton [Boil Release]
    Range:  45 Meters
    Speed: User's Speed
    Power: 1/10th of User's Strength
    Handseals: Modified Tiger
    Description: Much like its parent technique Water Clone, Issac creates a water clone that has been converted into Futon, or Boil Release. These clones acts just like the previous stated. The Ph levels of the clones are at the max for their rank, and they follow the Futton Chart from Skilled Mist on damages for the rank. Instead of simply falling down in a heap of pooling acid, these clones explode out causing the opponent that destroys it to be covered in the liquid Futton.
    Combination: Other Futton, or Boil Release, techniques. (Futton Damage Chart: Skilled Mist Technique)







    Name: Futton: Water Prison Technique
    Rank: B-S
    Cost: Depends on Rank
    Upkeep: Depends on Rank
    Type: Ninjutsu
    Element: Futton [Boil Release]
    Range: Arm's Reach
    Speed:

    [/font]

    • B-Rank: 200
    • A-Rank: 200
    • S-Rank: 350



    Power:



    • B-Rank: 200
    • A-Rank: 300
    • S-Rank: 400



    Handseals: Snake → Ram → Horse → Hare → Ram → Horse → Hare → Snake → Ox → Clap Hands
    Description: Issac used the common Water Prison technique to create a Futton, or Boil Release, version that traps the opponent in a sphere of liquid Futton, or liquid acid. The downside of that is apart of the original Water Prison technique applies for this Futton version. The user must kept their hand, or arm, within the sphere to keep the technique activated. Once trapped the target is unable to move or breathe while within it due to the heaviness of the liquid acid. Just in the same fashion that Water Clones can be used to prepare this technique, The Futton clone that Issac created can be used in that someway. The Futton releases damage is scaled and shown in the Skilled Mist Technique.
    Combination: Other Futton, or Boil Release, techniques. (Futton Damage Chart: Skilled Mist Technique)







    Name: Sangoton: Prince of Impalers Technique
    Rank: B-A
    Cost: Depends on Rank
    Upkeep: -
    Type: Ninjutsu
    Element: Sangoton [Coral Release]
    Range:



    • B-Rank: 30 Meters
    • A-Rank: 40 Meters



    Speed:



    • B-Rank: 170
    • A-Rank: 200



    Power:



    • B-Rank: 200
    • A-Rank: 260



    Handseals: Hare -> Dragon -> Dog -> Ox -> Tiger
    Description: After performing the needed hand signs, the user will place their hands on the ground to summon forth sharp and spike shaped coral from the ground. The coral can be released to moved in a straight line or they can be summoned from below the opponent if they fall within the range of the Technique. The Coral cane destroyed if the opponent uses a stronger technique to do so. They can grow to be fifteen feet in length despite how they burst from the ground.
    Combination: Other Sangoton, or Coral Release, techniques.







    Name: Sangoton: The King's Wall
    Rank: B
    Cost: 30
    Upkeep: -
    Type: Ninjutsu
    Element: Sangoton [Coral Release]
    Range: 50 Meters
    Speed: 30
    Power: 320
    Handseals: Monkey -> Dragon -> Snake -> Dog -> Boar -> Claps Hands Together
    Description: After the hand signs are performed, Issac can create a large wall of Coral that can be used for defensive purposes or combined with Fuinjutsu or any technique to provide a stronger defensive technique. The technique can even have chakra absorption abilities placed on it (if they have the correct Limited Skills). The coral will slowly grow out of the ground to its full height and wide of fifty meters. The coral can take the appearance of any color, shape, or design.
    Combination: Other Sangoton, or Coral Release, techniques.







    Name: Sangoton: Coral Palm
    Rank: C
    Cost: 20
    Upkeep: -
    Type: Ninjutsu | Taijutsu | Nintaijutsu
    Element: Sangoton [Coral Release]
    Range: Arm's Reach
    Speed: 100
    Power: 200
    Handseals: None
    Description: This is a Nintaijutsu skilled that was created from Isobu’s natural coral manipulation abilities. Issac, when performing taijutsu, punches, or any physical assault. He can cause coral to grow out of the places that he struck to create binding formations and shapes to hinder the afflicted movements. Each hit that creates coral will subtract the correct amount of chakra (which includes discounts).
    Combination: Other Sangoton, or Coral Release, techniques.







    Name: Suiton: Underwater Breathing Technique
    Rank: D
    Cost: 10
    Upkeep: -
    Type: Ninjutsu
    Element: Suiton [Water Release]
    Range: Self
    Speed: 200
    Power: 0
    Handseals: Snake -> Dog -> Hare
    Description: After Issac completes the needed handsign, which is Dragon, he will dive into the body of water. Once that is done; a thin bubble of Suiton chakra will wrap around his head. This bubble takes the H2O molecule and breaks it into H and O atoms, and the bubble filters and combines the O atoms into breathable air for the bubble. The bubble filters out the H and CO2, which forms bubbles and floats to the surface. These bubbles will go to the surface, which could easily reveal Issac’s location underwater. Overall; this technique is one that is used to go deep underwater for different purposes, like going to do surveillance, diving for fun, etc. etc. The technique will last for four posts before he needs to reapply the technique.

    Combination: None


    Sᴀᴍᴇᴏɴɴᴀ Hᴏsʜɪɢᴀᴋɪ
    Sᴀᴍᴇᴏɴɴᴀ Hᴏsʜɪɢᴀᴋɪ


    Lightning Release| Rᴀɪᴛᴏɴ | Water Release| Sᴜɪᴛᴏɴ |
    X
    Chakra Pool : 1,035
    Posts : 106
    Age : 30
    Location : Sʜᴀɴɢʀɪ-Lᴀ

    Issac's Techniques [Completed] Empty Re: Issac's Techniques [Completed]

    Post by Sᴀᴍᴇᴏɴɴᴀ Hᴏsʜɪɢᴀᴋɪ Wed Apr 17, 2019 11:41 am

    Futton: Water Clone Technique

    I need a range on how far the clone can travel from the original body. And please include the Skilled Mist chart on this technique for simplification purposes. Furthermore, is the range of the explosion 45 meters, or is that the range of how far the clone can travel from the original? Specify please.





    Futton: Water Prison Technique

    Same thing as aforementioned, please include the Skilled Mist chart on the technique. Also please include how many posts the user is trapped before either passing out from a lack of oxygen, or outright dying from asphyxiation.





    Sangoton: Prince of Impalers Technique

    No issues. Approved.




    Sangoton: The King's Wall

    Please specify the rate in which the wall grows in regards to length and width. IE, each post the wall grows this many meters in length, and this many meters in height, until its maximum range is reached.




    Sangoton: Coral Palm

    Is there a specific range on how far you can move away from these impact points before the chakra falls off, and I need you to specify if the coral envelops your hands/feet/etc. while being channeled. Also include that if a Coral Release technique is made from a point of contact, as was mentioned, an additional upkeep is required or an additional chakra cost is required when channeled for release of a conjugation tech.




    Suiton: Underwater Breathing Technique

    Handsigns required state Snake, Dog, Hare, but in the description it says you only need to use the Dragon handseal. Specify which are required. Also, I need a depth correlation chart to specify how deep you can go before this 'bubble' of water on your head begins to collapse in or dissipate entirely. Make this chart dependent on increments of 10m, every 10m below surface level, reduces the amount of posts the bubble is maintained by 1 post, with a maximum of 40m of depth.

    If you'd like to go deeper, please make this jutsu rank variant, meaning depending on the rank of the technique used, the deeper you can go. Include a chart for this too if these suggested changes are made.

      Current date/time is Wed May 08, 2024 11:42 pm