Tailed Beast System
Chakra monsters created by the legendary Haruto Senju and sent into hiding after his disappearance. Tailed beasts are generally the most powerful entities in the Clan Wars world, surpassing even most S rank shinobi and clan leaders in might. These are titans of destruction and very few have ever been able to face them and live to tell the tale.
*Passive boosts are awarded to Jinchuriki upon gaining their bijuu inside of them.
Passive Boosts for Jinchuriki
Shukaku: Magnet release and Sand Manipulation. +2 to Ninjutsu Skill.
Matatabi: Blue Fire (Fire techniques gain +30% to Speed, Power and Range stats). Fire Release. +2 to Taijutsu Skill.
Isobu: Coral Release. Water Release. +2 to Genjutsu Skill.
Son Goku: Yoton - Lava Release. Fire Release. +2 to Taijutsu Skill.
Kokuo: Futton - Boil Release. Water Release. +2 to Taijutsu Skill.
Saiken: Acid Release. Water Release. +2 to Ninjutsu Skill.
Chomei: Flight (+20 Speed when flying, no chakra cost). Hard Body (+40 Endurance). The Jinchuriki becomes an Aburame upon gaining the Bijuu. +2 to Ninjutsu Skill.
Gyuki: Ink Release. Water Release. +2 to Taijutsu Skill.
Kurama: Negative Emotions Sensing up to 500 meters, minor wounds heal passively and rapidly. +2 to Ninjutsu Skill.
Passive Chakra Gain
The Jinchuriki receives the following Chakra Boosts every post depending on their Bijuu.
Shukaku: +20
Matatabi: +20
Isobu: +20
Son Goku: +25
Kokuo: +25
Saiken: +30
Chomei: +30
Gyuki: +40
Kurama: +60 (80 if you have both halves)
Version 1
This is the state the jinchuriki can go into where they manifest the amount of tails in accordance with the tailed beast they have. A cloak of red chakra surrounds the user and they take on an appearance of similar features to their tailed beast. The boosts are as follows:
Cost: 3,000 exp.
Version 2
The most powerful transformation of Jinchuriki is the version two. In this state, they cross between themselves and the savagery of their tailed beast. There are two levels to this, and both are frightening.
Level One
Cost =One Battle with enemy/ 2,000 exp
Level Two
Cost = One battle with an enemy/4,000 exp
FULLY MASTERED TAILED BEAST
This is the pinnacle of tailed beast-Jinchuriki mastery, where both become unified. On Clan Wars, we have decided to give this out to two individuals at a time. Opponent must be someone actually trying to kill you, not your buddy who you are sparring with.
Slots: 0/2
Cost: 10,000 exp/ One battle with an S ranked opponent aside from the battle requirements of previous levels.
Must have mastered all previous levels.
Abilities
*Passive boosts are awarded to Jinchuriki upon gaining their bijuu inside of them.
Passive Boosts for Jinchuriki
Shukaku: Magnet release and Sand Manipulation. +2 to Ninjutsu Skill.
Matatabi: Blue Fire (Fire techniques gain +30% to Speed, Power and Range stats). Fire Release. +2 to Taijutsu Skill.
Isobu: Coral Release. Water Release. +2 to Genjutsu Skill.
Son Goku: Yoton - Lava Release. Fire Release. +2 to Taijutsu Skill.
Kokuo: Futton - Boil Release. Water Release. +2 to Taijutsu Skill.
Saiken: Acid Release. Water Release. +2 to Ninjutsu Skill.
Chomei: Flight (+20 Speed when flying, no chakra cost). Hard Body (+40 Endurance). The Jinchuriki becomes an Aburame upon gaining the Bijuu. +2 to Ninjutsu Skill.
Gyuki: Ink Release. Water Release. +2 to Taijutsu Skill.
Kurama: Negative Emotions Sensing up to 500 meters, minor wounds heal passively and rapidly. +2 to Ninjutsu Skill.
Passive Chakra Gain
The Jinchuriki receives the following Chakra Boosts every post depending on their Bijuu.
Shukaku: +20
Matatabi: +20
Isobu: +20
Son Goku: +25
Kokuo: +25
Saiken: +30
Chomei: +30
Gyuki: +40
Kurama: +60 (80 if you have both halves)
Version 1
This is the state the jinchuriki can go into where they manifest the amount of tails in accordance with the tailed beast they have. A cloak of red chakra surrounds the user and they take on an appearance of similar features to their tailed beast. The boosts are as follows:
- Gains +20% of bijuu's stats to your stats.
- Gains access to up to 25% of bijuu chakra in addition to boost.
- Gains cloak that has 250 endurance.
- Chakra arms of 300 speed and can reach 25 meters with 300 power.
- Ten life force every three turns until Version Two is mastered at level two.
Cost: 3,000 exp.
Version 2
The most powerful transformation of Jinchuriki is the version two. In this state, they cross between themselves and the savagery of their tailed beast. There are two levels to this, and both are frightening.
Level One
- User transforms into Version Two beast, and goes largely unconscious, able to attack anyone and everyone; cannot differentiate between foes.
- Stats become (not get boosted by) 70% of tailed beast stats in every area.
- Can stay in this form for four turns. After which, user loses 70% of chakra/70% of life force.
Cost =One Battle with enemy/ 2,000 exp
Level Two
- User can differentiate between friends and foes and is conscious.
- Costs 40 chakra to enter into this form.
- Can stay in this form as long as user chooses to.
- Stats become 80% of what tailed beast stats are.
- Can use elemental jutsu; but not gen, fuuin, or puppetry.
- Cannot combine with sage mode.
- When user comes out of form, they lose 20 life force per five turns they were in it due to the density of chakra from the cloak. This only comes into affect when they come out of this form; and if they leave a topic, it comes into affect in the next topic where they are drained.
- Cloak has 800 endurance. Can use chakra arms at 500 power, speed of user In this mode, and 75 meters.
- Jin cloaks heal instantly from basic wounding and even impaling. Decapitation and other major dismemberment will result in death or a loss of the transformation. Getting hit with damage 500 more than your endurance in this state for example, will knock a jinchuriki out of it.
Cost = One battle with an enemy/4,000 exp
FULLY MASTERED TAILED BEAST
This is the pinnacle of tailed beast-Jinchuriki mastery, where both become unified. On Clan Wars, we have decided to give this out to two individuals at a time. Opponent must be someone actually trying to kill you, not your buddy who you are sparring with.
Slots: 0/2
Cost: 10,000 exp/ One battle with an S ranked opponent aside from the battle requirements of previous levels.
Must have mastered all previous levels.
Abilities
- Version two has no cost to transform; nor life force drain afterwards.
- Able to have 90% of bijuu stats in version two.
- Can transform into tailed Beast; must perform only tailed beast techs etc.
- Can summon tailed beast to fight with you.
- Can communicate with the tailed beasts inside of other people.
Last edited by Uchiha Izanagi on Tue Feb 19, 2019 6:31 pm; edited 3 times in total
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