Name: Sage Art: White Rage
Rank: S
Cost: 60 sage mode chakra
Upkeep:
Type: Ninjutsu (senjutsu)
Element: -
Range: 50m (5-25m radius burst)
Speed: 400
Power: 300
Handseals: Bird-Rat-Bird
Description: After forming the necessary hand seals, the user expels a dragon-like entity from their mouth that carries an orb in its left front claw. As the dragon tightly coils itself around the orb, it releases both blinding light and deafening sound by making the air oscillate. This alone greatly hinders those in the vicinity but, due to the intensity of the resulting vibrations, paralysing pain is also induced. Thus, the technique both briefly inhibits the opponent's senses, as well as techniques that require their active concentration.
The user can choose to detonate the orb anywhere within the jutsu radius, producing the burst of light, pain and vibrations within in a 5-25 meter radius, size depending on the user's specifications. Burst lasts for 3 posts at base, the user can choose to pay upkeep per post of 30 sage mode chakra per post of extension.
- The pain/physical vibration effect renders the victims unable to cast jutsu of higher than B rank OR jutsu of any rank that require upkeep while within the burst radius. This effect can be ignored as long as the victim knows a jutsu or effect that enables them to render their entire body non-solid (doesn't have to actually cast it).
- The sonic effect renders victims with strength lower than this jutsu's power paralyzed and unable to move while within the burst radius. The sound also actively interferes with other sound, nullifying natural sound within its radius to a tinnitus-like noise and decreasing the power of sound-based jutsu by half the power of this jutsu. The effect on victims can be nullified if the victims have some way of deafening themselves.
- The blinding effect works against chakra sensory and chakra vision both as well, essentially functioning as a chakra flashbang. Those, along with normal vision, are all blinded until the victims leave the radius. However, other sensory types (intent sensory from 9-tails/sage mode, smell etc.) are left unhindered. If the victim has some way of countering blindness effects of this jutsu's power or above, or if the victim has a reptilian/aquatic extra eyelid ability, they are immune to the normal blindness, but not the chakra blindness.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
Name: Sage Art: Inorganic Reincarnation
Rank: S
Cost: 60 sage mode chakra
Upkeep:30 sage mode chakra
Type: Ninjutsu (senjutsu)
Element: -
Range: 40 m
Speed: 310
Power: 400
Handseals: Ox
Description: The user emits senjutsu chakra into the area around him/her, and breathes life into inorganic substances. This Sage Art can be used to enslave objects with no life functions, such as the earth, giving the user the ability to make even drastic alterations to the immediate environment that occur both suddenly and unexpectedly.
Can only be used on inorganic, mineral solid matter that isn't already infused with someone else's senjutsu chakra. Animated matter cannot leave jutsu radius and can only be controlled within jutsu radius.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
Name: Body Fluid Shedding Technique
Rank: S
Cost: 60
Upkeep:30
Type: Ninjutsu
Element: -
Range: Self
Speed: 750
Power: -
Handseals: -
Description: The user turns their flesh or part of their flesh into liquid, very similar to the Hozuki's hydrification ability. Kabuto used this, as an example, to escape from tight bindings and to a limited extent regenerate from attacks (can't regenerate cephalic or abdominal internal organs, of course). Once ended, has a cooldown of 2 posts before it can be used again.
Combination: White Rage
Name: Strange Transmission Distant Shadow
Rank: S
Cost: 60 sage mode chakra
Upkeep:-
Type: Ninjutsu (senjutsu)
Element: -
Range: -
Speed: 750
Power: -
Handseals: -
Description: Utilising the power of senjutsu, the user is able to freely use the jutsu of the shinobi whose DNA he integrates within himself (at an additional cost of 60 to each, since this jutsu must be cast for each jutsu used). As a strategic alternative, he can instead channel their collective abilities into clone-like extensions that imitate the upper body of the transplanted "donor" which emerges from the user's torso (example: the copies of the sound four that emerge from Kabuto's navel).
User cannot cast jutsu that he/she does not meet the skill requirements for unless the user casts it through the imitated upper body.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
Rank: S
Cost: 60 sage mode chakra
Upkeep:
Type: Ninjutsu (senjutsu)
Element: -
Range: 50m (5-25m radius burst)
Speed: 400
Power: 300
Handseals: Bird-Rat-Bird
Description: After forming the necessary hand seals, the user expels a dragon-like entity from their mouth that carries an orb in its left front claw. As the dragon tightly coils itself around the orb, it releases both blinding light and deafening sound by making the air oscillate. This alone greatly hinders those in the vicinity but, due to the intensity of the resulting vibrations, paralysing pain is also induced. Thus, the technique both briefly inhibits the opponent's senses, as well as techniques that require their active concentration.
The user can choose to detonate the orb anywhere within the jutsu radius, producing the burst of light, pain and vibrations within in a 5-25 meter radius, size depending on the user's specifications. Burst lasts for 3 posts at base, the user can choose to pay upkeep per post of 30 sage mode chakra per post of extension.
- The pain/physical vibration effect renders the victims unable to cast jutsu of higher than B rank OR jutsu of any rank that require upkeep while within the burst radius. This effect can be ignored as long as the victim knows a jutsu or effect that enables them to render their entire body non-solid (doesn't have to actually cast it).
- The sonic effect renders victims with strength lower than this jutsu's power paralyzed and unable to move while within the burst radius. The sound also actively interferes with other sound, nullifying natural sound within its radius to a tinnitus-like noise and decreasing the power of sound-based jutsu by half the power of this jutsu. The effect on victims can be nullified if the victims have some way of deafening themselves.
- The blinding effect works against chakra sensory and chakra vision both as well, essentially functioning as a chakra flashbang. Those, along with normal vision, are all blinded until the victims leave the radius. However, other sensory types (intent sensory from 9-tails/sage mode, smell etc.) are left unhindered. If the victim has some way of countering blindness effects of this jutsu's power or above, or if the victim has a reptilian/aquatic extra eyelid ability, they are immune to the normal blindness, but not the chakra blindness.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
Name: Sage Art: Inorganic Reincarnation
Rank: S
Cost: 60 sage mode chakra
Upkeep:30 sage mode chakra
Type: Ninjutsu (senjutsu)
Element: -
Range: 40 m
Speed: 310
Power: 400
Handseals: Ox
Description: The user emits senjutsu chakra into the area around him/her, and breathes life into inorganic substances. This Sage Art can be used to enslave objects with no life functions, such as the earth, giving the user the ability to make even drastic alterations to the immediate environment that occur both suddenly and unexpectedly.
Can only be used on inorganic, mineral solid matter that isn't already infused with someone else's senjutsu chakra. Animated matter cannot leave jutsu radius and can only be controlled within jutsu radius.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
Name: Body Fluid Shedding Technique
Rank: S
Cost: 60
Upkeep:30
Type: Ninjutsu
Element: -
Range: Self
Speed: 750
Power: -
Handseals: -
Description: The user turns their flesh or part of their flesh into liquid, very similar to the Hozuki's hydrification ability. Kabuto used this, as an example, to escape from tight bindings and to a limited extent regenerate from attacks (can't regenerate cephalic or abdominal internal organs, of course). Once ended, has a cooldown of 2 posts before it can be used again.
Combination: White Rage
Name: Strange Transmission Distant Shadow
Rank: S
Cost: 60 sage mode chakra
Upkeep:-
Type: Ninjutsu (senjutsu)
Element: -
Range: -
Speed: 750
Power: -
Handseals: -
Description: Utilising the power of senjutsu, the user is able to freely use the jutsu of the shinobi whose DNA he integrates within himself (at an additional cost of 60 to each, since this jutsu must be cast for each jutsu used). As a strategic alternative, he can instead channel their collective abilities into clone-like extensions that imitate the upper body of the transplanted "donor" which emerges from the user's torso (example: the copies of the sound four that emerge from Kabuto's navel).
User cannot cast jutsu that he/she does not meet the skill requirements for unless the user casts it through the imitated upper body.
Combination: What other techniques can it be combined with? Please be descriptive, could be used to earn rewards!
Tue Jun 11, 2019 11:11 am by Guest
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