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 Ninjutsu Elemental and Non Elemental List

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No One



Posts : 76
Join date : 2017-09-21

PostSubject: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:17 pm



Fuuton|| Wind Release Techniques




Wind Release (風遁, Fūton, English TV: Wind Style) is one of the five basic elemental nature transformations. It is performed by making chakra as sharp and thin as possible. Wind Release is mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-natured chakra can also be channeled into blades to increase their cutting power and overall range.



Wind Release Jutsus:
 


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PostSubject: Re: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:17 pm



Doton|| Earth Release Techniques





Earth Release (土遁, Doton, English TV: Earth Style) is one of the basic elemental nature transformation techniques and allows the user to manipulate the surrounding earth for offensive and defensive purposes or create it; be it dirt, mud, or rock. Earth Release techniques have the ability to change the strength and composition of the earth from being as hard as metal to as soft as clay, as well as manipulating their density, making them heavier or lighter. This includes allowing the user to travel through ground and rock in various ways which can be essential for both transportation and for setting up attacks or creating defences or for offence. Indeed, this makes earth techniques one of the most versatile of the elemental techniques. Pre-existing earth is not necessary though, for the user can create it with their own chakra. And is commonly affiliated with the Snake seal and/or slamming their palm onto the ground.




~D-rank~



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~C-rank~



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~A-rank~



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~S-rank~


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PostSubject: Re: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:18 pm



Suiton || Water Release Techniques







Water Release (水遁, Suiton, English TV: Water Style) is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well.





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PostSubject: Re: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:19 pm



Raiton|| Lightning Release Techniques








Lightning Release (雷遁, Raiton, English TV: Lightning Style) is one of the five basic elemental nature transformation techniques that allows the user to generate lightning by increasing the high frequency vibrations of their chakra, allowing for piercing damage and fast movement. The electricity paralyses the target so that they are unable to move and leaves them vulnerable to a finishing strike.While uncommon, lightning can be infused into bladed weapons in a way similar to Wind Release through chakra flow for increased piercing power through vibrations, with the added effect of inducing numbness. When the technique is released from their bodies, and thus not requiring physical contact, it does not move as fast as true lightning. Instead, due to the control the user has to exert over it, it moves far slower, which can give opponents time to still react.



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TBA


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PostSubject: Re: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:24 pm

Fire Release Jutsus




Katon|| Fire Release Techniques






Fire Release (火遁, Katon, English TV: Fire Style) is one of the basic elemental nature transformations. It is performed by moulding superheated chakra inside the stomach before releasing it via the lungs and mouth. There are also variants to this in the form of some mediums such as the use of gun powder, ash, explosive tags and chakra flow into a weapon. Commonly affiliated with the Tiger hand seal, Fire Release consists of mid to long-ranged offensive techniques that cause combustive and explosive damage. The art of having the flames obey the user's will is considered outrageously difficult.



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Name:  Fire Release: Hiding in Ash and Dust Technique
Rank: S-rank
Cost: 60
Upkeep: 10
Type: Ninjutsu
Element: Fire Release
Range: 100
Speed: 300
Power: 400
Handseals: N/A
Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.
Combination: Varies!




Name: Fire Release: Great Flame Flower
Rank: S-rank
Cost:: 60
Upkeep: 10
Type: Ninjutsu
Element: Fire Release
Range: 70
Speed: 300
Power: 400
Handseals: Dragon→Tiger→Dragon

Description: Kneading his chakra and then converting it to fire, the user creates a multitude of fireballs at the same time which then rain down on the target causing severe, widespread damage around the field. These fireballs can easily destroy Earth Release-created shelters and even overpower Water Release attacks. Can create up to 30 fireballs, and when they crash down on the area, the cause damage within fifteen meters of where the struck.

Combination: Various!




Spoiler:
 
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PostSubject: Re: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:26 pm



None Elemental Techniques




Basic Techniques (E & D-rank)



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C-rank Techniques





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B-rank Techniques





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A-rank Techniques




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S-rank Techniques




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Name: Assimilate All Creation Technique
Rank: S-rank
Cost: 60
Upkeep: 15
Type: Ninjutsu
Element: None Specified
Range: 0-150 Meters
Speed: 300
Power: 350 (Derived Jutsus have their own stats)
Handseals: None
Description: Upon taking on the properties of the targeted object, the user himself becomes completely comprised of the material, while gaining any special characteristics and weaknesses attributed to it. They are also able to manipulate any substance similar to what was absorbed, allowing them to mould it into different forms to create various techniques of their own. Should the need arise, they are able to generate more of the emulated substance from their bodies. Keep in mind that the user must meet the conditions before assimilated Jutsus can be used. For example, the user may have developed earth based techniques based on the ability to assimilate themselves. However, these techniques cannot be used on the fly, unless the same substance was again absorbed. As such treat the usage of this technique as a process that must be repeated and not a permanent condition of the user. Techniques developed using the parent Jutsu are however permanently part of the user's arsenal.

Combination: Various.

[0/5 Slots Taken]




Name: Attack Prevention/Hiding in Surface Technique-5000 Ryo
Rank: S-rank
Cost: 50
Upkeep: 10
Type: Ninjutsu
Element: None
Range: 100 Meters
Speed: 350
Power: 200
Handseals: Ram
Description: With this technique, the user can phase through their surroundings, allowing them to quickly avoid an incoming attack and can travel undetected as well. Using this method of approach, the user can execute a surprise attack to their enemy. The user can however be detected by sensors and other Dojutsu users, albeit things are shown to be circumstantial.

Combination: --

[1/5 Slots Taken]



Name: Heavenly Transfer Technique -5000 Ryo
Rank: S
Cost: N/A
Upkeep: N/A
Type: Ninjutsu
Element: N/A
Range: N/A
Speed: N/A
Power: N/A
Handseals: Ram
Description: With this technique, the user is able to transport objects anywhere at the speed of light. When being transferred, the object is engulfed in light and moves to any desired destination through a narrow beam, reminiscent of a bolt of lightning. In all instances the technique was shown, the object transported was placed onto a sort of platform.

Although typically restricted to inanimate objects, the technique can be used on living organisms as well, including humans. However, as the body is unable to handle the speed involved in the transfer, they would normally be ripped to shreds as a result. Most notably
only those with extreme durability can survive this technique unaided by some other technique.

  • 500-600 Endurance Minimum Required if transferring a human. Anything below this level and they will be ripped to shreds and die.
  • At 600 and above the user will suffer minor injuries and must rest for up to 5 posts.
  • Users can use Special techniques such are Creation Rebirth, Jashinsit Immortality Jutsu to survive the effects. This must be accompanied by at least a minimum of 300 Endurance.

  • Takes 40 Chakra to Transport Objects Up to 400 Meters.
  • Takes 60 Chakra to Transport Objects Up to 1000 Meters
  • Takes 100 Chakra to Transport Objects to a minor Nation
  • Takes 140 Chakra to Transport Objects to a Major Nation
  • Takes 260 Chakra to Transport Objects beyond these points.



Requirement:Requires Space Time Skill
[0/3 Slots Taken]



Name: Rasengan-5000
Rank: A-rank
Cost: 60
Upkeep: 20
Type: Ninjutsu
Element: None
Range: Contact
Speed: User
Power: 600
Handseals: None
Description: The Rasengan is a spinning ball of chakra formed and held in the palm of the user's hand. The Rasengan is quite powerful and can be quite advantageous as it requires no hand seals for it to be formed and used in combat. It is also quite a complex Ninjutsu technique, but can be most beneficial to those who masters it.


[Slots=1/4]



Name:  Shuriken Kage Bunshin no Jutsu-Shuriken Shadow Clone Technique
Rank: A
Cost: 60
Upkeep: N/A
Type: Shurikenjutsu→Ninjutsu
Element: N/A
Range: 60 Meters
Speed: 300
Power:  400
Handseals: Ox → Dog → Dragon → Rat → Dog → Boar → Snake → Tiger
Description: The user creates a thousand shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, or kunai, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible. This technique can also be used on fūma shuriken, increasing its lethality.

Requirement & Note: Ninjutsu and Bukijutsu→Does not take up a limited slot.
Cost: 5,000 Ryo
Combination: Various!


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PostSubject: Re: Ninjutsu Elemental and Non Elemental List   Wed Sep 27, 2017 4:28 pm



Shadow Clone and Chakra Rules



Shadow Clone Rules:













  • Gains 80% of the user's stats.

  • Cost -80 Chakra per Shadow Clone

  • Can travel anywhere away from the user within the same land.

  • Can be used to reduce training posts by half the required word count. Shadow clone must be used for this to apply. Word count reduction does not stack if multiple clones are used.

  • User gains the experience and knowledge of their Shadow Clone when it is dispersed.

  • On Shinobi Fables Untold, Shadow Clones are treated as A-rank Jutsus. This will be the rank of the Shadow Clone Jutsus in singular form.

  • In order to create more than 3 Shadow Clones; the Multiple Shadow Clone technique must be purchased.

  • Five Shadow Clones or more gains a static stat rate of 50% of the user's own stats.

  • Shadow Clones stat percentage decreases by 10% after two clones are created.

  • At three to four Clones, the stat percentage is at 70%.

  • Shadow Clone technique gains no Chakra discount. Meaning its 80 Chakra per clone, so use wisely.





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Chakra Rules











  • When someone runs out of chakra. They Don't die. They instead become Chakra Fatigued. All stats but Endurance are halved, and they will be in this state for 5 posts while their body tries to make more.

  • When you are out of chakra, your body will start to make more. It is a slow process, about 10 chakra per post. But you only get the chakra After you make the post, not during it.

  • You may make more chakra when out of chakra at the expense of your own life force. It will take 10 life force to make 25 chakra.


  • Chakra can also be replenish by consuming food. You must post a topic or be part of one, where you describe eating and regaining this lost Chakra. 600 words minimum if half of your or more of your Chakra remains. +300 words extra if less than half your Chakra remains.

  • Chakra will automatically refill to your character's maximum if you are able to write
    through at least two topics without expanding chakra. The minimum word count for each post in those topics must be 500 words for this rule to come into play. Traveling topics do not count towards this and topics must be set in present time to count.


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