Here on Clan Wars we use a unique Skill system composed of tiers and a bit of stats for physical prowess. There are 7 categories or Skills into which you may train, mainly called Ninjutsu, Genjutsu, Taijutsu, Bukijutsu, Fuinjutsu, Kugujutsu and Medical Ninjutsu. In order to better your specs you'll have to accumulate points and distribute those points amongst your specs in which ever way you please. These points are called Skill Points
Starting Skill Points: These are the amount of skill points your character may start with, depending on their rank.
- D-rank: 8
- C-rank: 10
- B-rank: 12
- A-rank: 14
- S-rank/Clan Leader: 16
Bonus Skill Points:
- +1 Skill Point if you start with no clan.
- +1 Skill Point if you start without an element.
After a character's starting Skill Points have been distributed there are only two ways of acquiring more skill points: Ranking Up your character or Purchasing them.
- Ranking Up | After Ranking Up, a character will receive +2 Skill Points.
- If you start as D rank, your character will receive 3 points per rank up.
- Purchasing Skill Points: Each skill point is worth 5,000 Ryo, but only two (02) points can be purchased per character.
- Stacking Disclaimer:
Note: Bonuses to a single stat from a single skill do not stack, if your Ninjutsu is on 5, then you only gain +50 to your Chakra stat, and not all the other chakra bonuses from the previous levels as well. This counts for discounts as well.
Stacking: If you have more than one skill which gives stat boosts to a specific stat, such as Ninjutsu and Genjutsu which both give stats to Chakra, you are allowed to use the highest boost to that specific stat and then half of the boosts from the rest of the skills to that specific stat. What this means is: Example person has 5 in Ninjutsu, 4 in Genjutsu and 5 in Medical Ninjutsu. Example person does not receive 50 + 40 + 50 to Chakra, instead Example person receives 50 + 20 + 25 to Chakra. Only one skill's boosts to a specific stat may be taken fully, the others must be halved if they are boosting a specific stat which other skills also boost.
The following are the Skills in which you may distribute your Skill Points. The more skill points you distribute into a Skill, the better you will be at it.
Skill System Limitations:
There are certain limitations to a character skill level that also relates to their current rank. Please pay close attention to these to gain a better understanding. The site will allow for as much customisation possible within reason of course. But also recognise that we need to keep things balanced. Your character’s ability to progress will depend entirely on your own level of effort. Throughout a character’s life, there may be opportunities to earn skill points etc. Typically by participating in events, staff rewards or even via the Experience system.
Please see below:
- D-rank Characters:
Can have up to Adept level skill (B-rank) in two area/category.
Can have 2 Apprentice level skill(C-rank)
All Others at Novice level. - C-rank Characters:
Can have 3 Adept level skill max. Or 1 Master level and 2 Adept.
Can have 2 Apprentice level skill.
All Others at Novice level. - B-rank:
Can have 2 Master level skill/1 God Level & 1 Master
Can have 2 Adept Level skill
Can have 2 Apprentice level skill
All Others at Novice level. - A-rank:
Can have 2 God level skill [3 God level skill if your character ranked up from D-rank]
Can have 2 Master level skill
All Others between Novice and Adept level. - S-rank:
Can have 3 God level skill
Can have 2 Master level skill [3 Master level skill if ranked up with D-rank]
All Others between Novice and Adept level. - SS-rank:
Can have 3 God level skill [4 God level skill if your character ranked up from D-rank]
Can have 3 Master level skill
All others between Novice and Adept level. - X-rank:
Can have 4 God level skill[ [5 God level skill if your character ranked up from D-rank]
Can have 3 Master level skill [Only 2 if ranked up from D-rank. Only 7 skills available]
All others between Novice and Adept level. (Could flip it)
Ninjutsu: Ninjutsu (忍術, Literally meaning: Ninja Techniques), is a term referring to almost any technique which allows the user to do something that they otherwise would be incapable of doing. More complex ninjutsu manipulate one's surroundings or utilise the elements, respectively serving such tasks as healing others or manipulating nature transformations. Ninjutsu, most of the time, relies on chakra and hand seals to be effective
- Unrefined Skill | You have no training in this Skill, you may only use E ranked ninjutsu which costs double the normal chakra cost.
- Novice | You have acquired some training in Ninjutsu and you're now able to use E and D rank Ninjutsu. With your chakra control having improved you no longer pay double the normal chakra but instead just pay the normal chakra amount for Ninjutsu techniques. You gain +10 to your Chakra stat.
- Apprentice | Your training in Ninjutsu has increased some more and you're now able to use E, D and C ranked Ninjutsu. With some more chakra control improvement you now pay 10% less chakra for Ninjutsu techniques. You gain +20 to your Chakra stat.
- Adept | Your skills in Ninjutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked Ninjutsu techniques are now available to you. With your better chakra control your Ninjutsu techniques now gain a 20% Chakra discount You gain +30 to your Chakra stat.
- Master | With this level of skill in Ninjutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked techniques without a problem. In fact, with your great chakra control your Ninjutsu techniques gain a 30% Chakra discount. You gain +40 to your Chakra stat.
- God | Your Ninjutsu skills have reached their limit, some call you a God with your Ninjutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% Chakra discount on all Ninjutsu techniques except for the next gift given to the Ninjutsu Gods. Your next gift is your ability to use Limited Ninjutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. You gain +50 to your Chakra stat.
Taijutsu: Taijutsu (体術, Literally meaning: Body Techniques) is a basic form of techniques and refers to any techniques involving the martial arts or the optimization of natural human abilities. It typically does not require chakra, though chakra may be used to enhance its techniques. Taijutsu generally requires no hand seals to perform, occasionally making use of certain stances or poses, and are far quicker to use than ninjutsu or genjutsu.
- Unrefined Skill | You have no training in this skill and can only use E ranked Taijutsu, which costs double the normal chakra cost to use.
- Novice | You have acquired some training in Taijutsu and you're now able to use E and D rank Taijutsu. With your chakra control with your body's prowess having improved you no longer pay double the normal chakra but instead just pay the normal chakra and Life force amount for Taijutsu techniques. You gain +10 stats which you can use on Speed, Strength or Endurance.
- Apprentice | Your training in Taijutsu has increased some more and you're now able to use E, D and C ranked Taijutsu. With some more chakra control improvement you now pay 10% less Life Force for Taijutsu techniques. You gain +20 stats which you can use on Speed, Strength or Endurance.
- Adept | You're skills in Taijutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked Taijutsu techniques are now available to you. With your better chakra control your Taijutsu techniques now gain a 20% Life Force discount. You gain +30 stats which you can use on Speed, Strength or Endurance.
- Master | With this level of skill in Taijutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked Taijutsu techniques without a problem. In fact, with your great chakra control your Taijutsu techniques gain a 30% Life Force discount. You gain +40 stats which you can use on Speed, Strength or Endurance.
- God | Your Taijutsu skills have reached their limit, some call you a God with your Taijutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50%Life Force discount on all Taijutsu techniques except for the next gift given to the Taijutsu Gods. Your next gift is your ability to use Limited Taijutsu Techniques, found on the Limited List. These techniques gain no chakra discount however, so use them wisely. You gain +50 stats which you can use on Speed, Strength or Endurance.
Genjutsu: Genjutsu (幻術, Literally meaning: Illusionary Techniques) are techniques that are employed in the same fashion as ninjutsu, requiring chakra and hand seals. However, the primary difference between the two is that the effects of genjutsu are illusory; instead of attacking the victim's body, like taijutsu or ninjutsu, genjutsu techniques manipulate the flow of chakra in the victim's brain, thus causing a disruption in their senses
- Unrefined Skill | You have no training in this skill and can only use E ranked Genjutsu, which costs double the normal chakra cost to use. You can only get out of Genjutsu up to your own rank through the use of Genjutsu: Kai.
- Novice | You have acquired some training in Genjutsu and you're now able to use E and D rank Genjutsu. With your chakra control having improved you no longer pay double the normal chakra but instead just pay the normal chakra amount for Genjutsu techniques. You can break out of Genjutsu up to 1 rank higher than your own through the use of Genjutsu Kai. You may only affect one sense through your Genjutsu. You gain +10 to your Chakra stat.
- Apprentice | Your training in Genjutsu has increased some more and you're now able to use E, D and C ranked Genjutsu. With some more chakra control improvement you now pay 10% less chakra for Genjutsu techniques. You can now break out of Genjutsu up to 1 rank higher than your own through the use of Genjutsu: Kai. You can affect 2 senses through your Genjutsu. You gain +20 to your Chakra stat.
- Adept | You're skills in Genjutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked Genjutsu techniques are now available to you. With your better chakra control your Genjutsu techniques now gain a 20% Chakra discount. You can now break out of Genjutsu up to 1 rank higher than your own through the use of Genjutsu: Kai. You can now stack 2 Genjutsu on top of each other. You can affect 3 senses through your Genjutsu. You gain +30 to your Chakra stat.
- Master | With this level of skill in Genjutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked Genjutsu techniques without a problem. In fact, with your great chakra control your Genjutsu techniques gain a 30% Chakra discount. You can now break out of Genjutsu up to 1 ranks higher than your own through the use of Genjutsu: Kai. You can now stack 3 Genjutsu on top of each other. You can affect 4 senses through your Genjutsu. You gain +40 to your Chakra stat.
- God | Your Genjutsu skills have reached their limit, some call you a God with your Genjutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% Chakra Discount on all Genjutsu techniques except for the next gift given to the Genjutsu Gods. Your next gift is your ability to use Limited Genjutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. You can now break out of Genjutsu up to 1 rank higher(Some Limited/Restricted) than your own through the use of Genjutsu: Kai. You can now stack 4 Genjutsu on top of each other. You can affect 5 senses through your Genjutsu. You gain +50 to your Chakra stat.
- Genjutsu Techniques between D & B-rank Cost 2x the amount of Chakra to perform.
- Genjutsu Techniques between A & S-rank Cost 1.5x the amount of Chakra to perform.
- Genjutsu Breakdown:
- Genjutsu users receive discounts on breaking other genjutsu according to their level of skill:
- Unrefined Skill | You pay double the technique's original cost to break out of it.
- Novice & Apprentice | You pay 25% more than the technique's original cost to break out of it.
- Adept | You pay equal amounts of chakra as the technique's original cost to break it.
- Master & God You pay 25% less than the technique's original cost to break out of it
- Unrefined Skill | You pay double the technique's original cost to break out of it.
Bukijutsu: Bukijutsu (武器術, Literally meaning: Weapon Techniques) are techniques that entail the use of any handheld weapons in combat, whether the users be shinobi or samurai.
- Unrefined Skill | You have no training in this skill and can only use E ranked Bukijutsu techniques, which costs double the normal chakra cost to use. Without any skill in Bukijutsu, these people are only allowed to utilize weapons up to D-rank and can only carry three kinds of weapons.
- Novice | You have acquired some training in Bukijutsu and you're now able to use E and D rank Bukijutsu. With your chakra control having improved you no longer pay double the normal chakra but instead just pay the normal chakra amount for Bukijutsu techniques. Can use weapons up to C-rank and can carry up to five kinds of weapons. You gain +10 stats which you can split between Speed or Strength.
- Apprentice | Your training in Bukijutsu has increased some more and you're now able to use E, D and C ranked Bukijutsu. With some more chakra control improvement you now pay 10% less chakra for Bukijutsu techniques. Can use B-rank weapons and carry six kinds of weapons. You gain +20 stats which you can split between Speed or Strength.
- Adept | You're skills in Bukijutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked Bukijutsu techniques are now available to you. With your better chakra control your Bukijutsu techniques now gain a 20% chakra discount. Can use A-rank weapons and carry seven kinds of weapons. You gain +30 stats which you can split between Speed or Strength.
- Master | With this level of skill in Bukijutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked Bukijutsu techniques without a problem. In fact, with your great chakra control your Bukijutsu techniques gain a 30% chakra discount. Can use S-rank weapons and carry eight kinds of weapons. You gain +40 stats which you can split between Speed or Strength.
- God | Your Bukijutsu skills have reached their limit, some call you a God with your Bukijutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% chakra discount on all Bukijutsu techniques except for the next gift given to the Bukijutsu Gods. Your next gift is your ability to use Limited Bukijutsu Techniques, found on the Limited List as well as wield a SSM sword without strain such as only being able to use it at half the speed you normally would. These techniques gain no chakra discount however, so use them wisely. Can use S-rank weapons and carry ten kinds of weapons. You gain +50 stats which you can split between Speed or Strength.
- Bukijutsu Bonus:
- Novice | +500 Ryo to be used on Weapon(s),
- Apprentice | +1,000 Ryo to be used on Weapon(s), 15% off Weapon (Not Ability).
- Adept | +2,500 Ryo to be used on Weapon(s), 35% off Weapon (Not Ability).
- Master | +5,000 Ryo to be used on Weapon(s), 50% off Weapon (Not Ability).
- God | +7,500 Ryo to be used on Weapon(s), 65% off Weapon (Not Ability).
- Novice | +500 Ryo to be used on Weapon(s),
- Chakra Flow:
- Chakra Flow (チャクラ流し, Chakura Nagashi) refers to both the flowing of chakra through an object as well as any technique that increases the potency of a weapon by flowing chakra through it. Usually, elemental chakra is used to flow through bladed weapons in order to either dramatically increase their various pre-existing properties or to gain additional advantageous effects. The user must be touching the tool to initiate chakra flow, but direct contact with the weapon is not necessary to maintain chakra flow.
- Novice | +25
- Apprentice | +50
- Adept | +75
- Master | +100
- God | +125
- Earth Release Bonus | Stats are used for increasing Endurance, add an extra +50.
- Fire Release Bonus | Stats are used for Power, add an extra +50.
- Lightning Release Bonus | Stats are used for Power, add an extra +25. Area struck by weapon receives 1 Post stun damage.
- Wind Release Bonus | Stats are used for Power, add an extra +75.
- Novice | +25
Fūinjutsu : Fūinjutsu (封印術, Literally meaning: Sealing Techniques) are a type of jutsu that seal objects, living beings, chakra, along with a wide variety of other things within another object. Fūinjutsu can also be used to restrict movement or unseal objects either from within something or someone.
- Unrefined Skill | You have no training in this skill and can only use the Generic Sealing Method, which costs double the normal chakra.
- Novice | You have acquired some training in Fūinjutsu and you're now able to use E and D rank Fūinjutsu. With your chakra control having improved you no longer pay double the normal chakra but instead just pay the normal chakra amount for Fūinjutsu techniques. You can unseal Fuinjutsu up to D rank using an unsealing technique. You gain +10 to Chakra stat.
- Apprentice | Your training in Fūinjutsu has increased some more and you're now able to use E, D and C ranked Fūinjutsu. With some more chakra control improvement you now pay 10% less chakra for Fūinjutsu techniques. You can unseal Fuinjutsu up to C rank using an unsealing technique. You can now seal human beings. You gain +20 to Chakra stat.
- Adept | You're skills in Fūinjutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked Fūinjutsu techniques are now available to you. With your better chakra control your Fūinjutsu techniques now gain a 20% Chakra discount. You can unseal Fūinjutsu up to B rank using an unsealing technique. You can now seal bigger objects up to the size of a two-story house. You gain +30 to Chakra stat.
- Master | With this level of skill in Fūinjutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked Fūinjutsu techniques without a problem. In fact, with your great chakra control your Fūinjutsu techniques gain a 30% Chakra discount. You can unseal Fūinjutsu up to A rank using an unsealing technique. You can now seal objects the size of Gamabunta, though Bijuu remain out of your control. You gain +40 to Chakra
- God | Your Fūinjutsu skills have reached their limit, some call you a God with your Fūinjutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% Chakra Discount on all Fūinjutsu techniques except for the next gift given to the Fuinjutsu Gods. Your next gift is your ability to use Limited Fūinjutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. You can unseal Fuinjutsu up to S rank using an unsealing technique. You gain +50 to Chakra stat. You can now even seal Bijuu, as well as unseal Bijuu, if you use the correct technique(s).
- Fuuinjutsu Techniques also cost x1.5 Chakra to perform.
- Fūinjutsu Seal Breakdown:
- Note: The rank of a seal determines the complexity of forming the seal. Thus the higher the rank, the longer it would take to form the seal, no matter its size.
- D-Rank | Equals to forming 1 Handseal.
- C-Rank | Equals to forming 3 Handseals.
- B-Rank | Equals to forming 5 Handseals.
- A-Rank | Equals to forming 7 Handseals.
- S-Rank | Equals to forming 10 Handseals.
The rank of a seal also determines the size of an object and amount of chakra (which is sealed for later use) it can seal.- D-Rank | Small items such as kunai, shuriken etc.
50 Chakra. - C-Rank | Medium items such as 1m+ swords etc.
75 Chakra. - B-Rank | Human sized objects.
100 Chakra. - A-Rank | 2-Story building sized objects.
125 Chakra. - S-Rank | Bijuu sized objects, including Bijuu themselves.
150 Chakra.
The stated Chakra amounts do not determine the person/being it can seal based on their chakra, instead it determines the amount of chakra itself which can be stored for later access/usage. So, if you use a B rank seal which can seal humans, and your target has 200 chakra, you can still seal the target.
In order to break a seal, you must pay equivalent amounts of chakra which the seal is composed of. Meaning if I made a seal which cost me 50 chakra to place, you have to pay 50 chakra to break it, that is of course if you are able to break said rank of said seal. - D-Rank | Equals to forming 1 Handseal.
Puppetry/Kugujutsu: This uses chakra threads to control puppets like marionettes. The threads basically move the puppets by their joints, but can also activate any traps and hidden weapons. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. Both Chiyo and Sasori demonstrated the ability to control entire puppets perfectly using just one thread.
- Unrefined Skill | You have no training in this skill and can only use E ranked puppets and one chakra string which costs double the normal chakra.
Novice | You have acquired some training in Kugujutsu and you're now able to use E and D rank puppets and Kugujutsu techniques. With your chakra control having improved you no longer pay double the normal chakra but instead just pay the normal chakra amount for Kugujutsu techniques. You can use two puppets at a time. Using these puppets, whether it be one or two at a time, they move at the same speed as your own. You gain +10 to Chakra stat. - Apprentice | Your training in Kugujutsu has increased some more and you're now able to use E, D and C ranked puppets and Kugujutsu techniques. With some more chakra control improvement you now pay 10% less chakra for Kugujutsu techniques. You can use 4 puppets at a time. Using up to two at a time means they move at your own Speed, using between 3 and 4 puppets at a time means they move at 75% of your Speed stat. You gain +20 to Chakra stat.
- Adept | You're skills in Kugujutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked puppets and Kugujutsu techniques are now available to you. With your better chakra control your Kugujutsu techniques now gain a 20% Chakra discount. You can use 6 puppets at a time. Using one puppet means it moves at +10% your Speed stat, using 2-4 means they move at your own Speed, using 5-6 puppets at a time means they move at 80% of your Speed stat. You gain +30 to Chakra stat.
- Master | With this level of skill in Kugujutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked puppets and Kugujutsu techniques without a problem. In fact, with your great chakra control your Kugujutsu techniques gain a 30% Chakra discount. You can use 8 puppets at a time. Using 1-3 means they move at +10% your Speed. Using 4-6 Puppets at a time means they move at your own Speed. Using 7-8 Puppets at a time means they move at 80% of your Speed stat. You gain +40 to Chakra stat.
- God | Your Kugujutsu skills have reached their limit, some call you a God with your Puppetry Skill and fear you. You are able to use any ranked technique and puppet you wish, ranging from E-S. On top of that you gain a 50% Chakra Discount on all Kugujutsu techniques except for the next gift given to the Kugujutsu Gods. Your next gift is your ability to use Limited Kugujutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. You can use 10 puppets at a time. Using 1-5 Puppets at a time means they move at +10% of your Speed stat. Using 6-8 means they move at your own Speed. Using 9-10 Puppets at a time means they move at 80% of your Speed stat. You gain +50 to Chakra stat. Puppet
- Kugujutsu Bonus:
- Novice | +500 Ryo to be used on Puppet(s) and Weapon Attachments.
- Apprentice | +1,000 Ryo to be used on Puppet(s) and Weapon Attachments, 15% off Weapon Attachments.
- Adept | +2,500 Ryo to be used on Puppet(s) and Weapon Attachments, 35% off Weapon Attachments.
- Master | +5,000 Ryo to be used on Puppet(s) and Weapon Attachments, 50% off Weapon Attachments.
- God | +7,500 Ryo to be used on Puppet(s) and Weapon Attachments, 65% off Weapon Attachments.
- Novice | +500 Ryo to be used on Puppet(s) and Weapon Attachments.
Medical Ninjutsu (医療忍術, Iryō Ninjutsu, Literally meaning: Medical Ninja Techniques) is a branch of ninjutsu associated with healing, as well as the manipulation of their own, or anothers' body, practised by shinobi categorised as "medical-nin". The use of medical ninjutsu requires very advanced chakra control, as well as extensive knowledge on such things as herbs, medicines, the human body and even poisons.
- Unrefined Skill | You have no training in this Skill, you may only use E ranked Medical Ninjutsu which costs double the normal chakra cost.
- Novice | You have acquired some training in Medical Ninjutsu and you're now able to use E and D rank Medical Ninjutsu techniques. With your chakra control having improved you no longer pay double the normal chakra but instead just pay the normal chakra amount for Medical Ninjutsu techniques. You can create and buy poisons up to D rank, though not the antidote. You gain +10 to Chakra stat.
- Apprentice | Your training in Medical Ninjutsu has increased some more and you're now able to use E, D and C ranked Medical Ninjutsu techniques. With some more chakra control improvement you now pay 10% less chakra for Medical Ninjutsu techniques. You can create and buy poisons up to C rank as well as the antidote to those poisons. You gain +20 to Chakra stat.
- Adept | You're skills in Medical Ninjutsu have become noticeably strong with the amount of training you've put in so far. E, D, C, and B ranked Medical Ninjutsu techniques are now available to you. With your better chakra control your Medical Ninjutsu techniques now gain a 20% Chakra discount. You can create and buy poisons up to B rank as well as the antidote to those poisons. You can perform surgery. When performing surgery you must use the diceroll, if you hit a 7 or lower then the patient will die. You gain +30 to Chakra stat.
Master | With this level of skill in Medical Ninjutsu many know to fear you. By now you're able to use E, D, C, B and even A ranked Medical Ninjutsu techniques without a problem. In fact, with your great chakra control your Medical Ninjutsu techniques gain a 30% Chakra discount. You can create and buy poisons up to A rank as well as the antidote to those poisons. Your surgical risk has been reduced, if you roll a four or lower then your patient dies. You gain +40 to Chakra stat. - God | Your Medical Ninjutsu skills have reached their limit, some call you a God with your Medical Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% Chakra Discount on all Medical Ninjutsu techniques except for the next gift given to the Medical Ninjutsu Gods. Your next gift is your ability to use Limited Medical Ninjutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. You can create and buy poisons up to S rank as well as the antidotes for those poisons. You've become a legendary surgeon, you have no need for a diceroll and each of your surgeries are a success. You gain +50 to Chakra stat.
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