Name: Overwrite Tactics
Rank: S
Cost:80
Upkeep:
Type: Space-Time/fuuin
Element: -
Range: 500 m
Speed: N/A
Power: 250
Handseals: Dragon-Bird-Dog, then place hand on the ground as if summoning
Description: The user can choose to mark an area of specific terrain with a specialized seal, which becomes invisible after placement and the imprints the biome type onto this jutsu. From that point onward, even if the seal is removed, the user can perform the handseals and summon that type of terrain around her within the jutsu radius. The effect is not permanent, and the terrain persists, replacing the natural terrain that was there in the first place. Being that the range isn't thousands of meters long, the user can only summon the lightweights of mountains, cindercones, swamps, bodies of water, etc, but the effect is dramatic enough to change the shape of the entire battlefield with ease. Any direct damaging effects (i.e. basically only burning effects) from the terrain this jutsu generates has power equal to this jutsu, capping off hard at 250 (i.e. this cannot be increased by any means at all). As such, this is not a particularly good technique for drowning people in lava.
Combination: -
Name: Rimuria Dissonance
Rank: S
Cost: 90
Upkeep:40
Type: Space-Time
Element: -
Range: 25
Speed: N/A
Power: 500
Handseals: Ram-Boar-Rat-Tiger
Description: After performing the handseals, the user seizes control of space-time within the jutsu radius (field does not move with the user). Any objects that are moving at a speed equal or lower than the jutsu's power are frozen in temporal stasis until the user releases the jutsu. Objects that are moving faster at the time of the jutsu's casting simply have their speed decreased by this jutsu's power. Objects that are moving at least more than 200+jutsu power are not affected at all. At the same time, objects, jutsu etc. that the user designates within the field as long as the jutsu lasts can have their speed increased by 200 (must pay 45 chakra per entity sped up, can only have 3 accelerated entities at a time).
Lasts only for 2 posts and has a 2 post cooldown.
Combination: Literally any throwing technique lol
Name: Sage Art: Amegakure Kumite
Rank:S
Cost: 50 (+20 for each hundred beyond 300 that the base jutsu is)
Upkeep:
Type: Ninjutsu (senjutsu)
Element: -
Range: Same as jutsu, capped at 150m
Speed: Same as the jutsu it's cast with
Power: 300
Handseals: -
Description: While the Frog Kumite creates invisible senjutsu attacks combined with senjutsu, the Amegakure Kumite as taught by Kozai results in invisible senjutsu attacks combined with ninjutsu. When the user casts a ninjutsu technique that is a projectile, the user can choose to launch a similarly sized invisible senjutsu projectile along with it, which can be no further than 5 meters away from the base projectile. Sufficient sensory can still detect it.
Combination:
Name: Rimuria Shearing
Rank: S
Cost: 60
Upkeep:
Type: Space-Time
Element: -
Range: 50 meters
Speed: 400
Power: 300
Handseals: Bird-Snake-Dog-Tiger-Handclap
Description: After clapping her hands together, the user separate them to reveal a paper-like plane between her palms. She thrusts her hands forward, and the chakra shoots out in a paper-thin flat plane 10 meters wide and 50 meters long, which teleports any matter that gets caught within its (admittedly very thin) path away, resulting in a very thin, clean cutting action. The plane checks everything between its origin and its endpoint, and matter/energy that has a durability higher than jutsu power is completely immune to the effects of this jutsu and as such is not cut.
Combination:
Rank: S
Cost:80
Upkeep:
Type: Space-Time/fuuin
Element: -
Range: 500 m
Speed: N/A
Power: 250
Handseals: Dragon-Bird-Dog, then place hand on the ground as if summoning
Description: The user can choose to mark an area of specific terrain with a specialized seal, which becomes invisible after placement and the imprints the biome type onto this jutsu. From that point onward, even if the seal is removed, the user can perform the handseals and summon that type of terrain around her within the jutsu radius. The effect is not permanent, and the terrain persists, replacing the natural terrain that was there in the first place. Being that the range isn't thousands of meters long, the user can only summon the lightweights of mountains, cindercones, swamps, bodies of water, etc, but the effect is dramatic enough to change the shape of the entire battlefield with ease. Any direct damaging effects (i.e. basically only burning effects) from the terrain this jutsu generates has power equal to this jutsu, capping off hard at 250 (i.e. this cannot be increased by any means at all). As such, this is not a particularly good technique for drowning people in lava.
Combination: -
Name: Rimuria Dissonance
Rank: S
Cost: 90
Upkeep:40
Type: Space-Time
Element: -
Range: 25
Speed: N/A
Power: 500
Handseals: Ram-Boar-Rat-Tiger
Description: After performing the handseals, the user seizes control of space-time within the jutsu radius (field does not move with the user). Any objects that are moving at a speed equal or lower than the jutsu's power are frozen in temporal stasis until the user releases the jutsu. Objects that are moving faster at the time of the jutsu's casting simply have their speed decreased by this jutsu's power. Objects that are moving at least more than 200+jutsu power are not affected at all. At the same time, objects, jutsu etc. that the user designates within the field as long as the jutsu lasts can have their speed increased by 200 (must pay 45 chakra per entity sped up, can only have 3 accelerated entities at a time).
Lasts only for 2 posts and has a 2 post cooldown.
Combination: Literally any throwing technique lol
Name: Sage Art: Amegakure Kumite
Rank:S
Cost: 50 (+20 for each hundred beyond 300 that the base jutsu is)
Upkeep:
Type: Ninjutsu (senjutsu)
Element: -
Range: Same as jutsu, capped at 150m
Speed: Same as the jutsu it's cast with
Power: 300
Handseals: -
Description: While the Frog Kumite creates invisible senjutsu attacks combined with senjutsu, the Amegakure Kumite as taught by Kozai results in invisible senjutsu attacks combined with ninjutsu. When the user casts a ninjutsu technique that is a projectile, the user can choose to launch a similarly sized invisible senjutsu projectile along with it, which can be no further than 5 meters away from the base projectile. Sufficient sensory can still detect it.
Combination:
Name: Rimuria Shearing
Rank: S
Cost: 60
Upkeep:
Type: Space-Time
Element: -
Range: 50 meters
Speed: 400
Power: 300
Handseals: Bird-Snake-Dog-Tiger-Handclap
Description: After clapping her hands together, the user separate them to reveal a paper-like plane between her palms. She thrusts her hands forward, and the chakra shoots out in a paper-thin flat plane 10 meters wide and 50 meters long, which teleports any matter that gets caught within its (admittedly very thin) path away, resulting in a very thin, clean cutting action. The plane checks everything between its origin and its endpoint, and matter/energy that has a durability higher than jutsu power is completely immune to the effects of this jutsu and as such is not cut.
Combination:
Last edited by Kozai on Fri Feb 22, 2019 10:14 am; edited 5 times in total
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